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Pivot animator for mac os x
Pivot animator for mac os x







  1. #Pivot animator for mac os x full#
  2. #Pivot animator for mac os x windows#

Multiple figures can be selected by holding shift while clicking a figure or by dragging a box around the origin handle of figures. A figure can be selected by clicking any of its handles. Drag a red handle while holding the Ctrl key to stretch a segmentġ1 11 Figure Controls Buttons on the left hand side of the main window can be used to add new figures to the editing area and modify the current selected figure or figures. Firstly drag the handle so that it snaps to the default length, then release the mouse and drag again to the length you require. If the segment is a non-default length and you wish to position the segment close to the default length then it will require two drags of the handle.

pivot animator for mac os x

It won't snap to the default length if the drag is begun from the default length. If Ctrl dragging a segment from a non-default length, then it will snap back to its default length when the cursor is close enough. This can be useful for creating realistic movements for deformable or stretchy objects as well as creating the effect of 3D movements. The segment handle will then follow the cursor position without being constrained to its default length. This can be done by holding down the Ctrl key on the keyboard while dragging a red handle. Drag a red handle while holding the Alt key to rotate and scale the whole figureġ0 10 Segment Stretching In some cases it may be useful to adjust the length of a single figure segment on its own. The figure will rotate and scale around its origin point at its orange handle.

pivot animator for mac os x

This can also be used to rotate the whole figure. You can also change the size of a figure by dragging a red handle while holding down the Alt key on the keyboard, which can be quicker. You can set the scale by using the edit box in the tools panel on the left hand side of the main window (the default will be 100%). Drag a red handle to rotate the segment it's at the end of and all segment attached to itĩ 9 Drag the orange handle of a figure to move the whole figure Size / Scale & Rotation The size of a figure can be changed in two ways. Figures can also be positioned accurately by using the arrow keys to move the selected figure or figures in 1 pixel increments. When unselected, all figure handles will be displayed in blue. In this way you can easily adjust the pose of a figure to any position you want while keeping the proportions of the figure constant.

pivot animator for mac os x

Click and drag the orange 'origin' handle to move the whole figure. Click and drag the red handle at the end of each segment with the mouse cursor to rotate it around its pivot.

#Pivot animator for mac os x windows#

Open by clicking 'Create Figure Type' in the main windows File menu 7Ĩ 8 Positioning Figures Pose and Movement A stick figure consists of 'segments' (lines, circles or images) connected by pivoting joints. With enough time and effort, some very advanced animations can be created with Pivot, despite its relative simplicity.ĥ 5 Getting Started The basics of creating an animation in Pivot Animator.Ħ 6 Interface at a Glance The main Pivot Animator window showing the default figure in the frame editing areaħ The figure builder window. An animation can be exported in a number of common formats for use on web pages or for uploading to YouTube. New stick figures can be created in the figure builder so that any object can be created and animated.

#Pivot animator for mac os x full#

This however makes Pivot very easy to use and gives the animator full control over figure movement. This can require more time to create a smooth animation than it does in flash for example, because Pivot doesn't support frame tweening.

pivot animator for mac os x

An animation is made up of frames added to the time-line, which are shown at the top of the screen. The basic concept is that stick figures can be easily moved and positioned by dragging handles. Unity ui toolkit button click.2 2 Table of Contents Overview.4 Getting Started.5 Interface at a Glance.6 Positioning Figures.8 Figure Controls.11 Animation Frame Controls.13 Saving & Opening Animations.16 Playing an Animation.17 Creating Figure Types.18 Edit Mode.20 Keyboard Shortcuts.21 STK Files.22 Onion Skins.23 Multi-figure Selection.25 Joining Figures.27 Backgrounds.29 Sprites.30 Options.31 Exporting an Animation.33 Animated GIF.34 AVI Video.37 Separate Images.39 Language Files.41ģ 3 Pivot Animator Help file for Pivot animator version 4.1 The user friendly stick-figure animator for Windows.Ĥ 4 Overview Pivot Animator is designed to be a user friendly way of creating 2D stick-man animations.









Pivot animator for mac os x